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Get it together! What’s fun with Animal Friends? Weekly experience for a new player in the Minority series

After a year of bouncing tickets in 2019, the new Switch series from the “Animal Mori Friendship Club”, which is what fans will love, “Get Together! Animal Friendship Society” (“Motion”) It finally launched as scheduled on March 20, 2020.

The first generation of “Motion” was released on the Nintendo 64 platform in 2001. Many players prefer its high degree of freedom and a unique simulation game. In the game, players generally play human villagers, live in a village full of anthropomorphic animals, and perform real-time activities, making the village more prosperous. The game is open. Players will not have clear objectives in the game. Players can manage various resources, build facilities, and play with other friends over the Internet.

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I think you, who have never been in this series, will probably have these questions: What exactly is “Motion”? In other words, what kind of fun does this game bring players?

As a new player in the series, I am experiencing The Collection! After a few days at Animal Friendship Society, I want to talk about my understanding of this game. I hope to provide you with a reference that you still hesitate to start.

Full of unknown beginnings

Each new game begins at the counter of the Nook Inc. Uninhabited Island Relocation Package Plan. Raccoon vendor Doudou and Granger will use “What’s your name?” And where do you live?” Step by step guides you through the process of creating characters and selecting island environments. These are no different than the pinch systems that are often seen in various games.

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But the last question is unique. “If you can only take one item to the uninhabited island, which one will you choose?” Because so many similar choices have been made before, and I’ve been warned one by one, these options cannot be changed a second time. I think Many people, like me, think of this ambiguous and unclear intention option, guess this could determine my initial charge? Or perhaps it determines some characteristic of the island? Or maybe

“Ah sorry, I asked just now because I was interested …”

-Well, maybe this option has no practical effect. But I think this may not just be a Nintendo that wants to play a trick on you, but rather, is to get gamers familiar with an important feature of “Motion” from here:Sense of the unknown.

Zh

Unlike most games, “Dongsen” does not limit the game system with menus and options, but rather allows the small animal inhabitants of the island to provide these features to players. When you want to sell in-game items, buy furniture, and play online, the screen won’t show any related menus or messages, but it will guide you to talk to the animals that are NPCs and let Nook Company employees help you. You buy and sell items, and airport staff will help you sign up … even some of the game’s prompts or warnings will be communicated to you.

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This may seem to only enrich the character setup, but in fact “Dynsen” is this way to prevent players from using ordinary “game thinking” to think and make decisions. Due to the game’s special real-time save mechanism, it is difficult for players to repeatedly test the effect of the option using the “Save and Reread” method. So when players face important options that are likely to only come up once, given the unknown risks that may exist, they will start to think carefully and choose the one they expect and the most ideal one.

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Slow life

When I arrived on this uninhabited island by air, I met two animal dwellers living together in the future, and I had a bonfire party with them to celebrate the construction of the island and they named the island together. She was the first to guide novices in basic operations. The night is over.

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When I woke up, Tanuki, the head of the Nook company, found me, gave me a mobile phone, and presented me with some future arrangements. They told me that if you want to move into a house and pay a “mortgage,” you can use a special item called “miles” instead of the “bell money” in the universal “Money” currency for delivery.

Since then, the game has officially started. And from this moment on, the game time will follow the real time of your real life, every day with 24 hours, alternating day and night, four seasons changing … The game will use one year, month and day as a unit measure, extremely slow pace advances the process. The mobile phone provided by Tanike is actually a menu of game features. During the game process, this phone will gradually “install” with new applications to unlock more features for the game.

Zh

As I was eager to see more, I made fishing rods and mosquito nets with the branches that shook from the tree. After fishing and catching the worms, I quickly depleted my mile points and paid off the first mortgage.

When I was excited to leave the store and move to my new home, I realized that my house was just beginning to be built. When asking Tanuki, he told me to wait until the next day to pack. Okay, I had to go to bed. I mean, turn off the switch and make up for lack of sleep.

Zh

Yes, there are many things in “Motion” that do not allow you to do it all at once. When one stage ends, the next stage often requires you to wait a day or two or even longer, this is an interesting “Low Motive Force” design. The reason for adopting this design is to create a slow pace of play, on the one hand, so that players can test the details of the game in more detail and, on the other hand, help the player understand the complex mechanisms and systems of the game.

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Many key props and processes in the early stages of the game are related to the construction of specific buildings, and the construction of these buildings generally requires collecting a lot of materials and being patient. Even if you are like me, on the second day of the game, you will be drawn to the items on the ground that seem to say “dig me”, and you desperately want to get a shovel, but if you want to get a shovel, you can only wait until the museum museum tomorrow . It will only be given to you when you build a museum on Changlai Island.

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In this way, players have enough time to explore the content that is currently open, constantly digging into previously ignored details and gradually deepen their understanding of the entire game. It can be said that the difficulty of starting with “Dynsen” is approaching zero.

Surprise and freedom

During this empty window period when I repaid the house loan, I noticed one surprising detail after another: I discovered that the fish I caught could decorate my house in the form of an aquarium; the mailbox received a letter from my mother’s house, I also attached three peaches, the Switch that Nintendo sent me turned on … and the most exciting thing for me was that by spending miles, I installed a “professionally designed” app on my phone .

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This phone has originally built-in design app, you can use pixel paint shape to make simple hanging pictures, flooring or t-shirt, and when you unlock “professional design”, you can deeply design your own design. The whole set. It took me an entire afternoon to design and make my own outfit.

Zh

In fact, in the content after “Motion”, you can not only use these pixel drawings to make clothes, but also to make your phone case, transform furniture etc. I studied art and design at university, although I did not study fashion design, I have always been interested in designing clothes and furniture for the home. “Motion” is enough to make me addicted to designers.

Zh

Many people will say that “Motion” is a game with a high degree of freedom. But in fact, the “freedom” this game offers players is not only because it is a sandbox-based game, but also because of the large amount of interesting content and gameplay mechanics in the game. And the total amount of this content has reached a “dreaded” level: hundreds of fish, insects, and fossils, each with fine patterns and unique behaviors and descriptions; hundreds and even thousands of furniture The model and the interaction are carefully designed, the most surprising thing is the amount of small animals in the core of “Dongsen”. There are a total of 383 characters in the debut, each character has a different image, personality, preferences, lifestyle …

I’m afraid only Nintendo dares to spend those resources to polish such a game.

Zh

Share and have fun

I decided to calm down and enjoy the real fun of this slow-paced game. I visited each of my friends’ islands online, sent them the oranges that are special to my island, and received apples, pears, cherries, and peaches from everyone. I sorted these fruits and planted them near my house, and planned a garden for me.

I spent another whole day studying tulip farming. After digging several shovels, I finally managed a garden on my doorstep. When I was lying in a hammock and hanging to rest, I suddenly received a notice that my friend came to visit the island …

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It is not difficult to see that “Dynsen” uses various methods to promote communication and interaction between players. Because non-local species can generally be sold at a higher price, and it’s always the fastest way to get new species directly from other players’ islands, players often cross paths with each other for the purpose of exchanging species. Do you have friends playing “Dongsen”? They will be two very different gaming experiences.

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It’s like when I entertained the guests with tea and water, I showed my “creation” for many days, talked to them about the lifestyle habits of the residents of my island and shared my new discoveries … Each of the “new ways playing “is constantly being exploited, developed and expanded by the gaming community.

Zh

When the mortgage was paid over and over, sitting on the stump admiring the moon, I realized that the fun of “Moving Forest” had just begun. Just because “Dynsen” has shown me in this process how free, open, rich and valuable desert, I am ready to imagine and plan my own garden in this virtual land And we look forward to everything that can happen tomorrow.

Zh

Write at the end

I think “Get together! Animal Friendship is a slow-paced casual game with lots of content and lots of development and simulation elements. It’s not suitable for everyone, but I think it’s worth a try for everyone who is willing to accept slow pacing and you can enjoy the fun of casual games. I think it will definitely bring you an experience full of surprises and expectations.

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